![]() – Fixed Alt key not activating the window menu. In order to switch to another window, either press Alt to bring the menu and unlock the mouse or use Alt-Tab to switch to another application. When using RawInput the mouse will be locked to the emulator window. Other options there to tell the emu how to map a mouse to a player. ![]() Enable it with RawInput=1 in emulator.ini. – Added 2 mice support for shooting games. Fixes the « japanese speech when braking » bug :).Set the machine to Twin. The previous romset was using the Deluxe ones that have 2 sound boards. – Changed ManxTT sound roms to the Twin ones. Fixes wrong textures in some games when a new texture overlaps partially with an existing one. – Fixed white borders in some transparent textures. The color decoding is now done at pixel shader level so you’ll need a PS 2.0 capable video card in order to run the emulator now. ![]() Now it works the same way the real hardware does, performing all the same table lookups and calculations, so color should be accurate now. – Redone rasterizer color decoding and texture mapping. This setting will cause the emu to return to neutral when no gear button is pressed. Enable it with HoldGears=1 option in emulator.ini. – Added support for « return to neutral ». – Fixed timer bug that caused missing hair in Fighting vipers, tails in sonic and slow cars in Sega Rally (although they still don’t work properly). – Fixed I960 bug that caused daytona invisible walls/holes in the road. There is still a bug with VF2 hair/body collisions, probably another TGP bug, but it’s quite hard to find… Virtua Fighter 2 and Virtua Cop 2 are now playable. – Fixed TGP emulation bugs and added missing opcodes. Cette version est proposé en 2 fichiers: Normal et Multi-Thread (HT ou DC). Il s’agit d’un émulateur de Sega Model2, il remplace l’ancien projet NebulaM2.
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